![]() jerking hack removed ( rapidly switching forward / rear gears ) - some localisation fixesĥ/11/15 - mesh cache fix ( modding support ) - new achievements : volcano honk, mushroomer minor mud / vehicle physics improvement minor graphics improvements ( mud, dirt bursts, detail maps ) - minor analog gearstick controls improvement terrain chunks disappearing at certains angles bug fix volcano map : position of maz7310 changed The truck editor will available soon – we will notify you once it is live. So, check out the changelog and Steam will automatically update Spintires the next time you sign in. The latest update is now available with an array of fixes and improvements. improved damage system - suspension damage is now also detected fix : optimised particles should not recieve shadows more damage calculation fixes / improvements beacons now required to install some trailersġ4/11/15 - markers rays removed ( was annoying ) - RU localisation fixes winch ropes goes white at times ( visual bug ) - rope in "pull" state now fits terrain ( doesnt intersect it ) - visualsġ6/11/15 - driving dynamics improved ( uaz most of all )ġ5/11/15 - further damage system improvements ![]() more perfomance optimisation for trucks in mud ![]() mud decals visual improved ( no mirror mapping )ġ8/11/15 - lobby game starting with no trucks selected for the map new water - flows - off - truck visual effect greatly improved IK controls ( crane now wont go down by itself when rotating ) - bugfix : huge initial damage received when switching to truck ( gamestopper ) - bugfix : when hitting truck with other truck, which in turn hits third truck -> intercollision happens, then results in huge dmage and physics destabilisation ( gamestopper ) - bugfix : incorrect number of short logs spawning when unpacking short logs new assets : zil131 utility, gaz66 small utility trailer ( works for zils too ), short - short logs for zil130 EDITOR : creating maps now support ( with no workshop support yet ) - EDITOR : change texture formats - performance improvements ( and some other bugfixes / improvements )ģ/12/15 - crashfix ( workshop related ) - dont continue game until mods are updated ( otherwise savegame gets broken )Ģ6/11/15 - more improvements to suspension damage system EDITOR : fixed bugs related to publishing mods important physics fix ( light vehicles now behave correctly with addons, but affect heavy vehicles too ) - fix lua errors preventing some mods from working properly xml when deciding to disable achievements / MP ( fix exploits ) - mud made stiffer bugfixes ( logs dropping off trucks, inability to continue saved games with some mods ) - check changes in Media. maps backwards compatibility, and more mods backwards compatibility ( mod / map updates dont break savegames ) - some sounds, visuals tuning CRC check added to make sure map versions are the same in MP
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |